Of course, responsive controls ensure it all comes together. Similarly, base building isn't fussy because of the few structures that must be constructed around your central headquarters. Since you can only harvest these resources at specific sites and it's largely automated, you don't feel burdened by it. Resource management is kept to a minimum, limited to two elements: electric power and Xenodium crystals. If anything, more could be done to make the effects of upgrades more pronounced. Upgrades to attack and defence abilities, along with unit-specific skills such as flashbang grenades and explosives, encourage you to draft only the best units for the job at hand and then invest resources into beefing them up. Some aerial units only fire air-to-ground, forcing you to engage enemy air units tactically with just the right combination of forces. Tanks, for example, are highly effective against standard infantry and buildings, but susceptible to explosives, such as those fired by rocket-equipped troopers. Early levels tolerate a blunt strategy, but as the difficulty rises so does the need for tactical variety. Simply put, you can't just tank rush through the game. Naturally, interactions among different units are balanced in such a way as to force yout to use tactics. Touchscreen generalĮach faction comes with its own line of infantry, ground vehicles, and aerial units. It's been handled with such skill that it's arguably the primary reason to buy the game. No matter, because the outstanding multiplayer is enough to satisfy on its own. Not all missions are winners - camping out at your base for a ten-minute defensive objective isn't terribly fun - but the range of units and associated upgrades keep you busy during the plainer levels. From defending an alien artefact and assaulting sprawling enemy bases to managing a rescue operation for a lost colleague, variety is one the game's primary strengths. The war among three space-faring factions - the human Consortium, bug-like Myriad, and cybernetic Wardens - is lengthy and involved, spanning 20 missions of increasing complexity. Gameloft has thrown in everything but the kitchen sink: three single-player campaigns, local and online multiplayer with a dynamic ranking system and three modes (1v1, 2v2, and free-for-all) are here for your pleasure.Īnd pleased you will be. Multiplayer FTWįirst and foremost, Starfront is a complete package.
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